Cant seem to get fire in TFD to look right

Forums: Cant seem to get fire in TFD to look right
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Cant seem to get fire in TFD to look right

Postby mikefrisk » Fri Nov 08, 2019 3:40 pm

mikefrisk Fri Nov 08, 2019 3:40 pm
I've been playing around with this for awhile and cant seem to get it to look right.

fire_ipr.JPG
Fire done in octane


fire_lw.JPG
Fire with TFD temperature view


http://highperformancebuildingsystems.c ... ng-054.jpg
reference

As you can see in the octane version there is a ton of red/pinkish flame, in the lw TFD view it looks more like the reference image.

What am i doing wrong? I've tried messing with the emission node and the volume node but nothing seems to clip back the flame and create a more gradual realistic looking blaze.
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Re: Cant seem to get fire in TFD to look right

Postby juanjgon » Fri Nov 08, 2019 7:01 pm

juanjgon Fri Nov 08, 2019 7:01 pm
If you are working with the blackbody emission node, disable the "Normalize" option.

Thanks,
-Juanjo
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Octane plugin development and support: LightWave and Houdini
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Re: Cant seem to get fire in TFD to look right

Postby mikefrisk » Sat Nov 09, 2019 3:55 pm

mikefrisk Sat Nov 09, 2019 3:55 pm
Got it! Scrapped using the black body emitter and just used textured emission.

testburn_DeMain_0080.png
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