Colour Correct Brightness???

Forums: Colour Correct Brightness???
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Colour Correct Brightness???

Postby batesey » Thu May 06, 2021 6:15 pm

batesey Thu May 06, 2021 6:15 pm
Hey Paul,

Why did you reset the max brightness in the colour corrector node to 1, in the latest versions of the modo plugin?
I just updated to 2020.2.3.169 from 2020.1.(something) and now I can't enter a value over 1 in the brightness control of the Colour Corrector node.

Got an advice, apart from me piping in an RGB node to Brightness and pumping the values up there?

Cheeers,
Toby
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Re: Colour Correct Brightness???

Postby funk » Thu May 06, 2021 8:32 pm

funk Thu May 06, 2021 8:32 pm
Ah yes it looks like the node channels got an update in 2020.2, so the plugin configs got reverted to standalone's slider limit.

For now, you can double click the channel ON THE NODE in schematic, and it will let you enter any value.

EDIT: You can also use the new GAIN and EXPOSURE channels. They seem to do the same thing, but the order in which they are applied is different. I haven't spent any time figuring this out yet though.
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Re: Colour Correct Brightness???

Postby batesey » Thu May 06, 2021 9:38 pm

batesey Thu May 06, 2021 9:38 pm
Funk once again to the rescue! Thanks for the tip on double clicking the node to input what I want.
Thanks also for the funk‘n quick replies to my questions.

Cheers,
Toby
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Re: Colour Correct Brightness???

Postby face_off » Fri May 07, 2021 12:09 am

face_off Fri May 07, 2021 12:09 am
I will fix this in the next release.

Thanks

Paul
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