in MODO the variation texture can be set up so that individual meshes in the same item can be varied - so e.g. if i have a tree with leaves, i can vary the colour of each leaf.
is there an equivalent Octane node or does the existing Octane variation node support multiple meshes in the same way?
AFAICT the Octane node only supports variation if the meshes are in separate items - is that the case?