Me again... sorry. We are working perfecting this sharing workflow. It looks like we want to go fbx for our objects then orbx for the materials for them objects. It should work great going back from c4d to modo with octane as the render engine.
I read the docs here https://docs.otoy.com/ModoH/ModoPluginM ... ocalDB.htm
So I set that in my preferences. But it still brings me to a local folder. See screenshot for details. The only reason the orbx material is in that local folder is I copy and pasted it from that shared location, then it worked. But I want the command to bring me right to that location set in my preferences.
Thanks!