Hey Paul,
if i use a Text Meshop and Start the Render Modo Crashes suddenly. I have to add a freeze Meshop to prevent this. Would ist be possible to make a warning sign or remove this bug?
Edit: Matt Cox wrote on Slack:
"Modo supports many polygon types; from simple faces, to subdivisions, to more complex things like b-splines, patches and text. Modo has code used during rendering and drawing to convert these more exotic polygon types into triangles that can be interpreted by OpenGL, or be intersected by rays for rendering.
If Octane goes through the standard surface API to get the surface, this will be done for them, but if they read the geometry via the Mesh API, this will not be the case, and you will have to manually triangulate the text polygon into something that octane supports."