VertexMap Issues

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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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VertexMap Issues

Postby Hesekiel2517 » Fri Mar 27, 2020 12:25 pm

Hesekiel2517 Fri Mar 27, 2020 12:25 pm
Hey Paul,

i have some issues with vertexmaps:
Normal.JPG


-Using a Vertexmap with a Texturedisplacement does not work
TextureDisplacement.JPG


-Ticking Load Cage causes the VMap to mess up
LoadCage.JPG


-Using a VMap with the Displacementmixer does not work
VertexDisplacement.JPG




Maybe you can look into this
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Re: VertexMap Issues

Postby face_off » Mon Mar 30, 2020 10:50 am

face_off Mon Mar 30, 2020 10:50 am
Hi. Load Cage does not support Vertex Maps. The issue with Vertex Displacement, and Vertex Displacement Mixer not working with Vertex Maps has previously been reported to OTOY, and I am waiting on a response back.

Thanks

Paul
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Re: VertexMap Issues

Postby funk » Mon Mar 30, 2020 6:56 pm

funk Mon Mar 30, 2020 6:56 pm
face_off wrote:Hi. Load Cage does not support Vertex Maps.


That's not quite true. Vertex normal maps still work.

You can see this in your own tooltips. If you enable load cage, and looks at the "smoothing angle" tooltip, it states:
"If no vertex normal map is found for this cage, then this smoothing angle is used to generate normals."

So, if you have a vertex normal map (that controls the mesh smoothing), it gets loaded correctly. Can you look at how that's working? Maybe it will help you to get other vmaps working too.
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