I am having trouble with an scene. The file is 5.3 million polys (normally I have no trouble with those numbers...) and keeps crashing when rendering, or even it doesn't load into Octane because of insufficient RAM >maximum vertices issue.
I have 32GB of RAM in my computer and 8GB in the graphics card, but only opening the file in MODO it already uses 25GB of RAM!! so when i press render it mostly goes beyond the 32GB and crashes...
It's strange that I have rendered heavier files before Up to 10 million polygons with less issues, how can that be? It is a scene with a lot of different textures, could that be the difference? I have the feeling the file somehow got corrupted...
Any Ideas?