I have updated the installer at the top of this thread with:
2020.1.0.160
- Compiled with Octane 2020.1 RC3
- Fixed bug where a "Duplicate Material" error would popup if rendering Volumes in an animation
- Fixed bug where the viewport would not show the render if the Background Image could not be found
- Added Viewport updating of live geometry when a "texture" node is changed that is feed into a Mesh Op for that mesh
- Fixed curves connected to curve falloff not updating in real time
- Fixed lockup if connecting the output of an Octane node into one of it's inputs
- IMPORTANT: When rendering an animation, or using octane.saveAnimation (ie. Export Animation), Mesh items with Live Geometry Update OFF will no longer be updated each frame. So if you have animation meshes, tick Live Geometry Update in order for these to be refreshed each frame. This should significantly speed up the processes of refreshing geometry during animations and exports.
- The Mesh Item "Reload Mesh Each Frame" property is now only available for Mesh Items with Live Geometry Update enabled
Paul