OctaneRender 2020 for Modo [OBSOLETE]

Forums: OctaneRender 2020 for Modo [OBSOLETE]
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby Hesekiel2517 » Thu Apr 29, 2021 9:29 am

Hesekiel2517 Thu Apr 29, 2021 9:29 am
Nice, thank you! Yesterday i had another weird behavior. The render restarted every time i changed the save image format. This did not happen before.
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby face_off » Mon May 03, 2021 12:06 am

face_off Mon May 03, 2021 12:06 am
Nice, thank you! Yesterday i had another weird behavior. The render restarted every time i changed the save image format. This did not happen before.
I have not been able to re-produce this issue.

here is another Issue. Loading Volumes as Proxy does work great, but it produces error messages in the log
This is an Octane issue, which OTOY are fixing in the next release of Octane.

Thanks

Paul
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby face_off » Mon May 03, 2021 12:11 am

face_off Mon May 03, 2021 12:11 am
I have updated the installers at the top of this thread with:

2020.2.3.170
- Fixed issue where non-UV projections were not working correctly
- Resolved issue where the Save Render button would not allow the Colorspace or OCIO Look to be set
- Added the Distribution property to Area, Point and Spot lights. You can drag the Distribution property onto the Schematic to attach a Spotlight Texture to it

I am still having issues building the plugin for Linux/Modo15, so there is not yet a new Linux release - sorry.

Thanks

Paul
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby Hesekiel2517 » Mon May 03, 2021 6:03 am

Hesekiel2517 Mon May 03, 2021 6:03 am
- Added the Distribution property to Area, Point and Spot lights. You can drag the Distribution property onto the Schematic to attach a Spotlight Texture to it


Hurray!! Thank you so much!
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby Hesekiel2517 » Mon May 03, 2021 2:00 pm

Hesekiel2517 Mon May 03, 2021 2:00 pm
Ok, i tried it and it works really really well! The only problem is, after setting the light up, octane won't update the viewport. But that's not a big deal. Thanks again!
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby Tharso » Mon May 03, 2021 3:09 pm

Tharso Mon May 03, 2021 3:09 pm
Saving exr 16 + colorspace - ACES - ACEScg is crashing Modo 15... Win 10 rtx3090
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby face_off » Mon May 03, 2021 11:58 pm

face_off Mon May 03, 2021 11:58 pm
The only problem is, after setting the light up, octane won't update the viewport.
Can you provide more details on this please so I can try to reproduce it?

Saving exr 16 + colorspace - ACES - ACEScg is crashing Modo 15... Win 10 rtx3090
I couldn't reproduce this crash. Are other Colorspaces saving OK? Which OCIO Config are you using? Have you tried deleting your MODO.CFG?

Paul
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby funk » Tue May 04, 2021 2:55 pm

funk Tue May 04, 2021 2:55 pm
face_off wrote:
Saving exr 16 + colorspace - ACES - ACEScg is crashing Modo 15... Win 10 rtx3090
I couldn't reproduce this crash. Are other Colorspaces saving OK? Which OCIO Config are you using? Have you tried deleting your MODO.CFG?


Im not getting a modo crash, but it fails to save anything on a new scene and shows a log error.

1. Start a NEW scene
2. Make sure the ACES config is set in Octane prefs
3. Start an octane render
4. Click save image (save format = "EXR 16 bit", colorspace = "ACES - ACEScg") and press save

After saving, nothing gets saved to disk. If you open the octane log you see this:
Code: Select all
Started logging on 05.05.21 00:49:31

OctaneRender Enterprise 2020.2.3 (10021500)

device 0: Failed to build OCIO LUT: Look "None" not found
failed to save render
Win10 Pro/ Ryzen 5950X / 128GB / RTX 4090 / MODO
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby face_off » Wed May 05, 2021 11:03 am

face_off Wed May 05, 2021 11:03 am
I have now added Linux installers for the plugin at the top of this thread.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Postby Tharso » Wed May 05, 2021 1:31 pm

Tharso Wed May 05, 2021 1:31 pm
funk wrote:
face_off wrote:
Saving exr 16 + colorspace - ACES - ACEScg is crashing Modo 15... Win 10 rtx3090
I couldn't reproduce this crash. Are other Colorspaces saving OK? Which OCIO Config are you using? Have you tried deleting your MODO.CFG?


Im not getting a modo crash, but it fails to save anything on a new scene and shows a log error.

1. Start a NEW scene
2. Make sure the ACES config is set in Octane prefs
3. Start an octane render
4. Click save image (save format = "EXR 16 bit", colorspace = "ACES - ACEScg") and press save

After saving, nothing gets saved to disk. If you open the octane log you see this:
Code: Select all
Started logging on 05.05.21 00:49:31

OctaneRender Enterprise 2020.2.3 (10021500)

device 0: Failed to build OCIO LUT: Look "None" not found
failed to save render


its not a instant crash, modo freeze and then I need to close. Ocio 1.2. with new config too.. Only linear space dont freeze
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