Hey there,
i want to disable Proxymeshes during an Animation. Animating the Render or Visibility works for normal Meshes, but not for proxys. When scrubbing the Timeline the blend out correctly, but when i render the animation the don't. Reload Mesh Each Frame doesn't work either.
I have a workaround by using Replicators but it would be a lot better if this worked directly.
Thanks in advance