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Re: OctaneRender 2019 for Modo [TEST and STABLE]

PostPosted: Mon Mar 09, 2020 7:03 pm
by funk
Thanks Paul. I noticed you updated the original post with a new build

2019.1.5.159 (04-Mar-2020)
- Fixed a number of small issues introduced in release 158
- Revised the render status window to only show relevant information, and also provide details for when render region is on


Can you please make sure to add a new post to this thread when you do that? That way, anyone subscribed to this thread gets a notification email.

Re: OctaneRender 2019 for Modo [TEST and STABLE]

PostPosted: Mon Mar 16, 2020 7:40 pm
by Hesekiel2517
Hey there i want to use Modos Fur and a vertexmap at the same time. Building the Shader Works finde. But when i enable Modo Render Cache the Vertexmap stops to work. Is there a way around this?

Re: OctaneRender 2019 for Modo [TEST and STABLE]

PostPosted: Tue Mar 17, 2020 5:51 am
by face_off
Hesekiel2517 wrote:Hey there i want to use Modos Fur and a vertexmap at the same time. Building the Shader Works finde. But when i enable Modo Render Cache the Vertexmap stops to work. Is there a way around this?
Can you sent a scene which demonstrates this issue, and I can take a closer look.

Paul

Re: OctaneRender 2019 for Modo [TEST and STABLE]

PostPosted: Tue Mar 17, 2020 10:22 am
by Hesekiel2517
Rendecache On
Rendercache_On.JPG


Rendercache Off
Rendercache_Off.JPG


Here you are. VMaps don't work if the rendercache is enabled

Re: OctaneRender 2019 for Modo [TEST and STABLE]

PostPosted: Wed Mar 18, 2020 2:10 am
by face_off
Here you are. VMaps don't work if the rendercache is enabled
Thanks for providing the scene. I can now confirm that unfortunately the Modo Render Cache does not provide Vertex Map textures or weights. I suggest submitting a Feature Request to Foundry for the to add this.

Thanks

Paul