Hello
I'm did this animation where a flat map of the world becomes a globe. There are dashed lines going from one country to another continent. The way I did It in Modo is, over the world texture, I have a static image of the dashed line in pgn, with transparency , only the dashed line are solids, linking the two countries, and an animated clip map, (a white line going from start to finish of the dashed lines) revealing the dashed lines.
Now, I tried (for rendering time reasons) to switch to Octane to render the animation (350 frames) but I can't find a way to use the clip map sequence into Octane. Of course the setup I have in modo shader tree is a bit too complicated for Octane to "read" It directly.
I thought of using two Octane materials and apply the clip in the mixer's opacity.
Thank you