Export Modo Channel Oscillator /

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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Export Modo Channel Oscillator /

Postby teteerck » Mon Apr 29, 2019 11:48 am

teteerck Mon Apr 29, 2019 11:48 am
Hi! I'm Working on a little animation with a light material that turns on and off based on a channel oscillator linked to the illumination amount, if I render directly in octane for modo with "load materials each frames" it works but i wanted to do the render in the standalone the problem is that this oscillator isn't exporting at all when I export the animation to ocs or orbx, any suggestions? :cry:

Thank you so much!
teteerck
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Re: Export Modo Channel Oscillator /

Postby face_off » Mon Apr 29, 2019 10:55 pm

face_off Mon Apr 29, 2019 10:55 pm
Hi. I don't think you will be able to export the light power to an ORBX file in the fashion - sorry. You could try scaling the emitter mesh down to something very very small to turn it off, and then scale back to 100% to turn it on.

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