Static Meshes crash Octane 2018 on render

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Static Meshes crash Octane 2018 on render

Postby Greg » Wed Apr 17, 2019 10:44 pm

Greg Wed Apr 17, 2019 10:44 pm
I can't remember if static meshes (triSurfs) rendered in Octane 3 and 4. They definitely don't in 2018, insta-crash when hitting render. Can be worked around by converting them to regular meshes.

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Re: Static Meshes crash Octane 2018 on render

Postby face_off » Thu Apr 18, 2019 12:51 am

face_off Thu Apr 18, 2019 12:51 am
Hi Greg.

I was not able to reproduce this error. Are you able to send me a scene which reproduces this problem pls?

Thanks

Paul
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