Hello Modo/Octane users
I just acquired Octane for Modo.
I spent a lot of time understanding how to texture with the nodes in the shematic view.
I found a method that gives me results equivalent to shader tree
But ... there is something that does not understand : how to make basic masks in my textures.
Basic example: a logotype with an alpha channel
the node "mix textures" allows to mix textures but the Alpha layer is not recognized.
Thank you in advance for your help.