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Too many vertices scene

PostPosted: Mon Dec 10, 2018 7:17 pm
by Tharso
I have 2 scenes. One with 13 million polygons and other with 6 million. In the scene with 6 million polygons octane says that there are to many vertices.

Re: Too many vertices scene

PostPosted: Tue Dec 11, 2018 12:26 am
by face_off
Your scene with 13 million vertices probably has a lot of the Modo Mesh items set to Live Geometry Update, which means their vertices go into their own Octane Mesh nodes, rather than the global Mesh node.

Paul

Re: Too many vertices scene

PostPosted: Wed Dec 12, 2018 7:41 pm
by Tharso
its better to live geometry for all meshs? Why its not default?

Re: Too many vertices scene

PostPosted: Wed Dec 12, 2018 9:43 pm
by face_off
its better to live geometry for all meshs? Why its not default?
You can change the Live Geometry Update default in the settings. Setting all geometry Live Geometry Update to ON results in a slower load time.

Paul