Hi,
Is there any way I can use the Modo texture replicator feature with Octane?
I am currently on the latest version of the Octane 3 series.
I am trying to use a particle simulation where the simulation is used in the texture replicator to have a texture in place of every particle throughout an animation.
In Modo native renderer that works perfectly but in Octane, I only see the texture on the plane itself, nothing happening.
If there is an Octane workaround, even if it is using the native renderer, I would be happy with that.
Thanks for any help, currently it forces me to go back to Modo's renderer for this project which was not really why I bought the license.