Render Adobe (1998)

Forums: Render Adobe (1998)
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Render Adobe (1998)

Postby LFedit » Mon Apr 09, 2018 9:45 pm

LFedit Mon Apr 09, 2018 9:45 pm
In c4d, you can load in a custom profile to render to 1998. Can this be done in the modo plugin does anyone know?

To extend this question a bit. What is your typical workflow for modo octane to photoshop to print? Seems like 1998 would be the way to go correct?

Thanks
Win 7 64bit/ Nvidia Maximus k5000 and k20
LFedit
Licensed Customer
Licensed Customer
 
Posts: 331
Joined: Tue Jan 22, 2013 12:00 am

Re: Render Adobe (1998)

Postby TheImageFaculty » Tue Apr 10, 2018 11:33 am

TheImageFaculty Tue Apr 10, 2018 11:33 am
Hi There,

We do print work with Octane and our workflow is to often render out .exr especially when we want render layers etc.

It's then up to the retouch dept to flip the material into whatever colour space they require.

If we render out png's (8 bit) for example I believe the render output is in the sRGB colour space. When opened in Photoshop it's opened in the Adobe 1998 space and worked there.

So I guess I'm saying we don't do anything specific on the Modo/Octane side when working for print.

Cheers
D
TheImageFaculty
Licensed Customer
Licensed Customer
 
Posts: 67
Joined: Thu Feb 25, 2016 8:49 am

Re: Render Adobe (1998)

Postby LFedit » Tue Apr 10, 2018 2:26 pm

LFedit Tue Apr 10, 2018 2:26 pm
Thanks Faculty.

So you typically set your settings to linear / gamma 2.2? How do you work your exrs in photoshop? Or do you typically use a different program to work them in? Photoshop doesn't have much for a linear/exr workflow from what I know....

Thanks again
Win 7 64bit/ Nvidia Maximus k5000 and k20
LFedit
Licensed Customer
Licensed Customer
 
Posts: 331
Joined: Tue Jan 22, 2013 12:00 am

Return to Foundry Modo


Who is online

Users browsing this forum: No registered users and 1 guest

Sun May 20, 2018 11:52 am [ UTC ]