any News about this? Will it be possible to replicate proxys or even instance them? I have some heavy meshes and it's so nice to put them in proxys. But i have to duplicate them over and over again and so i have to decide between multiple proxys or some heavy meshes in my scene.
Hi. Once I get a solid 2018.1 release done I will take a look at this, as it should be reasonably easy to implement. If you haven't seen it in the plugin in the next month, pls give me another prod about it.