matte material

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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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matte material

Postby mpaquin » Wed Jul 12, 2017 1:07 pm

mpaquin Wed Jul 12, 2017 1:07 pm
On the left is the matte material. On the right, the geometry for the ground plane is deleted. Why would it show up darker in areas that aren't receiving shadows?

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Re: matte material

Postby face_off » Sat Jul 15, 2017 12:35 pm

face_off Sat Jul 15, 2017 12:35 pm
Hi - when asking a question, can you tell me which release of the plugin you are using pls.

Without having access to the scene, it is impossible to tell. But at a guess I would say the ground texture is from the IBL on the Environment node. So ticking Matte causes the ground geometry to become a shadow catcher (as seen on the left). Deleting the geometry removes the shadow catcher (as seen on the right). So from the limited information provided, it looks like the plugin is working as intended.

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