Color by particles/replicator

Forums: Color by particles/replicator
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Re: Color by particles/replicator

Postby face_off » Fri Jul 07, 2017 12:34 am

face_off Fri Jul 07, 2017 12:34 am
So if there is no way to control color independantly on a scatter node, can we take it the other way, treat the replicator as render time with an option like don't render as instance and make the plugin create real copy, and get the color automaticaly from the shader Inputs node ?
I think you would need to bake the Modo replicator into individual meshes (if this is even possible) to do this.

The Octane plugin converts Modo Replicators to Octane Scatter nodes, and that is pretty deeply ingrained in the plugin, and whilst in theory it could be changed, it would be a huge amount of work, and not something I think would be justified by the benefits that users would get.

Paul
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Re: Color by particles/replicator

Postby Flyx » Fri Jul 07, 2017 8:03 am

Flyx Fri Jul 07, 2017 8:03 am
ok no problem !

I tried the same setup on the demo version of octane for C4D and it works as expected but i can't export orbx from the demo version, i'm curious to see how the C4D dev achieved this
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Re: Color by particles/replicator

Postby Hesekiel2517 » Wed Sep 20, 2017 3:40 pm

Hesekiel2517 Wed Sep 20, 2017 3:40 pm
Since there is a new "User defined instance IDs" Functionality in Octane 3.07 is there a way to shade Particles/Replicators bei Particle Age or ID?

That would be Awesome!
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Re: Color by particles/replicator

Postby face_off » Wed Sep 20, 2017 10:53 pm

face_off Wed Sep 20, 2017 10:53 pm
[quote]Since there is a new "User defined instance IDs" Functionality in Octane 3.07 is there a way to shade Particles/Replicators bei Particle Age or ID?[quote]I could have the plugin assign a unique Instance Id to each Replicator item, but they would not necessarily be in a logical order - it would just be the first instance would have id 1, the next id 2, etc. Would that be useful?

Paul
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Re: Color by particles/replicator

Postby Hesekiel2517 » Wed Sep 20, 2017 11:39 pm

Hesekiel2517 Wed Sep 20, 2017 11:39 pm
That could be very useful! I want to achieve something like this:

Bildschirmfoto 2017-09-21 um 01.36.33.png


The colour of the Instance is based on the particle ID or the age of the particle. It would be great if we could do this in Octane.
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Particle_ID.lxo.zip
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Re: Color by particles/replicator

Postby face_off » Fri Sep 29, 2017 6:31 am

face_off Fri Sep 29, 2017 6:31 am
Hi - this has now been implemented in the plugin, and will be available in the next release.

Paul
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Re: Color by particles/replicator

Postby Hesekiel2517 » Sat Sep 30, 2017 10:20 am

Hesekiel2517 Sat Sep 30, 2017 10:20 am
Awesome!!
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