Displacement / Bump maps doesn't work in box projection?

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Displacement / Bump maps doesn't work in box projection?

Postby Vykoukal » Sat Jun 10, 2017 4:40 pm

Vykoukal Sat Jun 10, 2017 4:40 pm
Hello guys, I've recently started exploring Octane and hit couple of problems. I'm basically trying to have same texture for diffuse color and bump and set it on box projection. Diffuse color works fine, but bump doesn't. It seems like it's still applied as a UV map...
The same thing is with displacement map - I'm attaching a screenshots. Both UV map and box projections are looking the same and when I'm trying to put this material on some models from xPolygon collection, they are not rendered at all. (You can see it in viewport, but not in render view.)
Am I doing anything wrong? I would be gratefull for every info. Thank you in advance!
Jakub
Attachments
2.png
Box projection
1.PNG
UV projection
Vykoukal
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Re: Displacement / Bump maps doesn't work in box projection?

Postby face_off » Wed Jun 21, 2017 4:14 am

face_off Wed Jun 21, 2017 4:14 am
Hi. Displacement mapping only works for UV mapped projections. Pls see the link in my signature for details.

Paul
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