VDB problem...

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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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VDB problem...

Postby LFedit » Fri May 19, 2017 3:16 pm

LFedit Fri May 19, 2017 3:16 pm
Hey Guys,

So I followed this tutorial https://www.youtube.com/watch?v=0pTMl5G5sJU

And downloaded the vdb from http://www.openvdb.org/download/ I used the Smoke2.vdb

And I posted the results I was getting between octane and modo... They are completely different. Just wondering why that might be? In the tutorial they look the same.

I am using modo 902 sp3 and the octane render version OctaneRender 3.06 TEST 4 (3060003)

Thanks for any input.
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voxelproblem.JPG
Win 7 64bit/ Nvidia Maximus k5000 and k20
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Re: VDB problem...

Postby LFedit » Fri May 19, 2017 4:46 pm

LFedit Fri May 19, 2017 4:46 pm
I also cant get an export from houdini to work in modo. But it works perfectly fine in c4d. All I did was import a vdb item in c4d. I have the correct setup as before but nothing loads in modo.

Left is c4d

Middle is houdini (manta)

Right is modo

All the same file.

(Obviously I messed with the texture a bit on the c4d one)
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voxelproblem2.JPG
Win 7 64bit/ Nvidia Maximus k5000 and k20
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Re: VDB problem...

Postby face_off » Fri May 19, 2017 10:32 pm

face_off Fri May 19, 2017 10:32 pm
Hi - I have re-written the VDB loader in the next release of the plugin, so pls try with that. I will post the pre-release in the next 15 mins.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Re: VDB problem...

Postby LFedit » Mon May 22, 2017 7:25 pm

LFedit Mon May 22, 2017 7:25 pm
I got the updated plugin and still having the same problem.

I also tried the ORBX proxy way based off the manual and still get nothing. I might be upgrading to modo 11 soon and hopefully that solves some of my problems. I will keep you posted.

Actually I think I just got it. I had to save the scene as a package, not right click save. I am going to keep exploring the proxy route.
Win 7 64bit/ Nvidia Maximus k5000 and k20
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Re: VDB problem...

Postby yaseunghee » Sun May 28, 2017 7:35 am

yaseunghee Sun May 28, 2017 7:35 am
In my opinion, your problem was caused by Modo's version.

As far as i know, Houdini use openvdb 3.0. And Modo 10 can't read openvdb 3.0 and Modo 11 can.

Here're my images from openvdb website smoke2.

Left is modo render, middle is O.S, right is Octane render Modo plugins.

Each version are modo 11 O.S 3.06, Octane Modo is 3.6.1.120

I hope these help to solve your problem.
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smoke.png
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