Skeletal mesh does not appear in the correct place

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Skeletal mesh does not appear in the correct place

Postby OlaHaldor » Sun Apr 30, 2017 1:40 pm

OlaHaldor Sun Apr 30, 2017 1:40 pm
I'm having issues with two skeletal meshes of two pilots, who do not appear where they should in render.

Their rigs are parented to a locator which controls the entire hierarchy. (Moving parts, different custom channesls etc).

The pilots are located correct in the scene, but aren't visible upon render.
For what it's worth, I've made a rig file which I reference into the animated scene.

In the rig file, the pilots are where they should be.



What can I do to fix this?

This is a screenshot of the render scene with animation. The pilot mesh is clearly inside the plane, but are not there in render.
where.JPG
Pilot's aren't in the plane when rendering



This is a screenshot from the rig file.
The pilots are inside the plane, and in the render. I'm not sure why the mesh doesn't appear when in the Octane tab. They're there if I jump to the Animate tab.
there.JPG
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OlaHaldor
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Re: Skeletal mesh does not appear in the correct place

Postby face_off » Mon May 01, 2017 6:49 am

face_off Mon May 01, 2017 6:49 am
It looks to me like the reflection in the glass is hiding the pilots.

Paul
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Re: Skeletal mesh does not appear in the correct place

Postby OlaHaldor » Mon May 01, 2017 8:30 am

OlaHaldor Mon May 01, 2017 8:30 am
Trust me, they're not there in the animated scene when I render.
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Re: Skeletal mesh does not appear in the correct place

Postby face_off » Mon May 01, 2017 12:56 pm

face_off Mon May 01, 2017 12:56 pm
Trust me, they're not there in the animated scene when I render.
Can you send me the scene pls?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Re: Skeletal mesh does not appear in the correct place

Postby OlaHaldor » Thu May 04, 2017 6:10 am

OlaHaldor Thu May 04, 2017 6:10 am
I got it sorted out by baking the animation to MDD.
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