Hi there!
I was browsing the forum for an answer but unfortunately couldn't find anything, so I figured I'd quickly make a new thread
When I apply a Modo material to my mesh and then add an Octane material override, the material smoothing angle seems to get a bit wonky.
Basically I normally play with the smoothing angle until I like something and then set it in a vertex map for certain areas, so I use that quite a lot.
I noticed that when I change the smoothing angle in the material nothing changes in the Octane render viewport, unless I reload the entire scene OR strangely enough re-assign the material to the geometry.
Is there a way to set it so that it updates on the fly?
Thank you very much,
Chris