Hey there, i have a little problem:
I have a animated Camera and one animated mesh. If i click on the Playbutton i can scrubb trough my timeline without a n interuption. But if i click on render animation there is a progress bar which says that the geometry gets updated. I have ticket Camera Motion Blur and Object Motion Blur. I thought this would tell modo to load the whole timeline. Since this is very time consuming, Is there a way to prevent this to happen?
Tank you in advance!