Best Batch render workflow in Modo

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Best Batch render workflow in Modo

Postby Hesekiel2517 » Fri Jan 06, 2017 12:12 pm

Hesekiel2517 Fri Jan 06, 2017 12:12 pm
Hey there,

i'm doing a short commercial with a lot of short shots. It is very tedious to start a render, wait a hour and start a new and repeat (especially when you want to render over night). So what workflow do you suggest to set all shots up and let octane do the work automatically?

Thank you in advance
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Re: Best Batch render workflow in Modo

Postby face_off » Sat Jan 07, 2017 2:29 am

face_off Sat Jan 07, 2017 2:29 am
If the shots are of the same scene, you could move the camera to each shot position each frame. Then render as an animation with Camera Motion Blur disabled. If the shots are for different scenes, you could render them on the cloud separately (use the octane.uploadFrame command for each shot to do this - you will need an Octane Cloud Render account) or export each separately to ORBX/OCS and render in Octane Standalone (I think you can pass a list of files to render in Standalone via the command line - you will need to check the documentation on this).

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Re: Best Batch render workflow in Modo

Postby Hesekiel2517 » Sat Jan 07, 2017 2:31 pm

Hesekiel2517 Sat Jan 07, 2017 2:31 pm
Exporting via the octane.saveAnimation command works nice. But sadly the focal depth animation gets lost. Is there a quick solution for this?
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Re: Best Batch render workflow in Modo

Postby face_off » Sat Jan 07, 2017 9:03 pm

face_off Sat Jan 07, 2017 9:03 pm
Exporting via the octane.saveAnimation command works nice. But sadly the focal depth animation gets lost. Is there a quick solution for this?
Pls see my response at https://render.otoy.com/forum/viewtopic.php?f=34&t=56816

Paul
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Re: Best Batch render workflow in Modo

Postby Hesekiel2517 » Fri Jan 13, 2017 11:01 am

Hesekiel2517 Fri Jan 13, 2017 11:01 am
I saw your post, but i still don't know how to export to octane Standalone properly. The octane.saveAnimation command doesn't work, because it uses the focal distance of frame 1. So the only option i see is to use the Save to OCS/ORBX Button for every frame which is a little tedious.
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Re: Best Batch render workflow in Modo

Postby face_off » Fri Jan 13, 2017 11:14 am

face_off Fri Jan 13, 2017 11:14 am
Does unticking Camera Motion Blur still result in the focal distance not being animated?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
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Re: Best Batch render workflow in Modo

Postby Hesekiel2517 » Fri Jan 13, 2017 11:24 am

Hesekiel2517 Fri Jan 13, 2017 11:24 am
In Modo it works, but if i export it to orbx or orc it doesn't work. I attached a sample scene
Attachments
AnimateFocalDepth.zip
(273.56 KiB) Downloaded 264 times
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Re: Best Batch render workflow in Modo

Postby face_off » Fri Jan 13, 2017 11:37 am

face_off Fri Jan 13, 2017 11:37 am
I will correct this in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
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Re: Best Batch render workflow in Modo

Postby Hesekiel2517 » Fri Jan 13, 2017 11:42 am

Hesekiel2517 Fri Jan 13, 2017 11:42 am
Thats great! Thank you!
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