Saving and reusing presets materials

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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Saving and reusing presets materials

Postby andreaborlo » Sun Oct 23, 2016 2:51 pm

andreaborlo Sun Oct 23, 2016 2:51 pm
Can somebody please point me in the right direction regarding saving and reapplying materials presets with the modo plugin.
I have seen that in the Cinema plugin I can save presets in the Local Live Database so that they can later be loaded in a different scene.
Is it possible to do this in the Modo version?
If that is not the case can I export them In the standalone version and save in the local database from there? because I tried that but I can't
succeed in saving anything in the LDB even from there.
What is the correct way to do this?

Thanks a lot.

Andrea
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Re: Saving and reusing presets materials

Postby face_off » Sun Oct 23, 2016 10:30 pm

face_off Sun Oct 23, 2016 10:30 pm
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Re: Saving and reusing presets materials

Postby andreaborlo » Mon Oct 24, 2016 4:09 pm

andreaborlo Mon Oct 24, 2016 4:09 pm
Thanks Paul!
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Re: Saving and reusing presets materials

Postby joshkitney » Wed Nov 23, 2016 10:40 am

joshkitney Wed Nov 23, 2016 10:40 am
Oh what I would just love is that I make a material and select the node, right click and "save material to LiveDB".
None of this command line BS.
Sorry to be a nag Paul, is it Modo that is fighting you or are you just too busy to make it so?

P-L-E-A-S-E

:)

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Re: Saving and reusing presets materials

Postby face_off » Wed Nov 23, 2016 11:16 am

face_off Wed Nov 23, 2016 11:16 am
Oh what I would just love is that I make a material and select the node, right click and "save material to LiveDB".
None of this command line BS.
I get a bit worried about adding a button for every command, that it will clutter the UI and be confusing to users. You can add a button yourself - just tweak the Modo UI via the Form Editor. If a critical mass of users want a button added for this, I can do it - but someone needs to send me an icon for it :-) And I think you are referring to the octane.exportMaterial command - which saves to the LocalDb rather than LiveDb (assuming you save the ORBX in the right place).

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Re: Saving and reusing presets materials

Postby haffy » Wed Apr 26, 2017 6:14 pm

haffy Wed Apr 26, 2017 6:14 pm
I would love this too :)

Btw do we need to install the LiveDB to have access to the LocalDB? I avoid this thou I think It's a mess to install the LiveDB.. Or maby I am lazy.
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Re: Saving and reusing presets materials

Postby joshkitney » Wed Apr 26, 2017 7:15 pm

joshkitney Wed Apr 26, 2017 7:15 pm
I think to have a system (button) to save presets/materials with an icon is a good idea. This saves the user from the command line crap and puts more "creation time" in making magic.
It's a big bloody drag to have a system where you have to jump through hoops just to have two spheres in two different documents shaded with the same material.

I want a button Paul... Make it so!
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Re: Saving and reusing presets materials

Postby face_off » Thu Apr 27, 2017 12:04 am

face_off Thu Apr 27, 2017 12:04 am
Btw do we need to install the LiveDB to have access to the LocalDB?
No - you don't need to install the LiveDb to access the LocalDb. Also - you you really want a LiveDb material, you can just load it in Octane Standalone and copy/paste into the Modo plugin.

I think to have a system (button) to save presets/materials with an icon is a good idea. This saves the user from the command line crap and puts more "creation time" in making magic.
It's a big bloody drag to have a system where you have to jump through hoops just to have two spheres in two different documents shaded with the same material.
Pls see my conditions for adding such an icon above - specifically regarding supplying an icon image.

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Re: Saving and reusing presets materials

Postby rrbarb » Thu Apr 27, 2017 1:46 am

rrbarb Thu Apr 27, 2017 1:46 am
Leave the issues that the user cannot easily influence to Paul. As for this request, use the forms editor, make a pie menu with the Octane items you use the most and call it a Button. Contribute to your own cause, cause you can!

./rrb
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Re: Saving and reusing presets materials

Postby haffy » Thu Apr 27, 2017 7:09 am

haffy Thu Apr 27, 2017 7:09 am
Found the "Save preset" and it works fine, would love if there was an checkbox like "Save textures with material" that made a folder for the material and saved the textures there too.
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