Hey Paul just wondering if you got a chance to look at the scene file. Sorry for rushing, but would be great to have it ready for the weekend.
Also, is it possible to render a seq of specific frames? I am going to do more research on it now.
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May I suggest watching the Windows Task Manager during the frame swap process to see where RAM is at - it might provide a clue.But still. It loads perfectly fine for me when I just open the viewport and render a frame. I can then switch frames and reload and it works perfectly fine. The only time its doing this is when I run 2 frames in a row as an animation.
I can see network use spiking. Do you have Network Rendering enabled?Hey Paul. Here is a screenshot while it is switching frames. Shows that I am not even using all of my RAM.
Do you get the long delay switching frames if Network Rendering is OFF?Yeah. I saw that too. And its going to 6 nodes. But still it doesn't make sense to work if I manually click the reload geo button compared to it just switching between frames though right?
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