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Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Fri Oct 19, 2018 3:51 am
by Fredrikvictorhugo
I use modo 12.2v1 and OctaneRender_for_Modo_4_00_0_135_64bit. I went back to OctaneRender_for_Modo_4_00_0_134_64bit and everything works fine. So the problem is in the latest octane build?
Someone else having the same issue?

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Fri Oct 19, 2018 4:10 am
by face_off
I use modo 12.2v1 and OctaneRender_for_Modo_4_00_0_135_64bit. I went back to OctaneRender_for_Modo_4_00_0_134_64bit and everything works fine. So the problem is in the latest octane build?
Can you provide me a set of steps which I can follow to reproduce this problem pls?

Thanks

Paul

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Fri Oct 19, 2018 1:23 pm
by Fredrikvictorhugo
Hi Paul.. I made a video to show the problem in OctaneRender_for_Modo_4_00_0_135_64bit
https://www.dropbox.com/sh/k7y9w53fto23 ... 6ItUa?dl=0

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Fri Oct 19, 2018 1:53 pm
by Fredrikvictorhugo
This Video is with OctaneRender_for_Modo_4_00_0_134_64bit and the same version of modo. And it works.
/ Fredrik

https://www.dropbox.com/s/vkzz1tzvbfwfy ... 3.mp4?dl=0

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Fri Oct 19, 2018 11:24 pm
by funk
Confirmed here too. It looks like live geometry updates are broken for geometry editing.

Moving in item mode still works

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Sat Oct 20, 2018 2:15 am
by face_off
I made a video to show the problem in OctaneRender_for_Modo_4_00_0_135_64bit
Thanks for this. This is a bug in the 4.00.0.135 release, and will be fixed in the next version.

Paul

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Wed Oct 24, 2018 12:55 pm
by Hesekiel2517
Thank you for the updates!

I noticed that in Standalone it is possible to set Parallel Samples to 32 and Max. Tile Samples to 64. In Modo these values max at 16 and 32. Would be nice to have this in modo aswell.

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Fri Nov 02, 2018 8:26 am
by lluistar
Looks like the current OSX Studio download link is actually the plugin for MODO 902 instead of the Studio app

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Fri Nov 02, 2018 12:01 pm
by face_off
Looks like the current OSX Studio download link is actually the plugin for MODO 902 instead of the Studio app
Which release number are you referring to please?

Paul

Re: OctaneRender 3 for Modo [TEST and STABLE]

PostPosted: Mon Nov 05, 2018 7:12 am
by lluistar
Face_off, please, see attached image.

Screen Shot 2018-11-05 at 3.07.14 PM.png