I have updated the TEST build installers at the top of this thread with:
3.08.0.131
- Compiled with Octane 3.08
I expect these will become the next STABLE build unless there are issues found in the next few days.
Thanks
Paul
Moderator: face_off
This is not currently possible, but should be doable in the future.Is it already possible to use the osl cameras in Modo? Thanks in advance
What specific features would you like pls?Would it be possible to enhance the nodegraph function in modo to get Standalone Features into modo?
Now it is possible to build shaders with a nodegraph. But it would be even nicer if it wasn't limited to that.
Can you provide load time comparisons of the exact same scene in Modo and C4D pls?The big problem with octane for Modo is the mesh loading time, in octane for maya the loading time is about 2 to 4 times faster depending the scenes with a lot of high poly meshs.
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