Moderator: face_off
face_off wrote:I have updated the TEST builds for Windows and OSX at the top of this thread with:
3.07.0.125
- Built with Octane 3.07 Test 6
- Added Instance Color and Instance Range textures
- Added an instance id to each Scatter transform (ie. each Replicator particle source will have a unqiue instance id). The Instance ID is sourced from the Modo Replicator source IDs. The new Texture node types Instance Range and Instance Color can be used with these id's. Refer to viewtopic.php?f=33&t=62395 for for details.
- The Particle ID channel on a Modo Mesh Instance is now loaded into the Octane Scatter node Instance ID. You need to use whole numbers for the Particle ID to work (ie. 1, 2, 3, etc). The Particle ID of the Instance Source Mesh will be 0.
Paul
Hi - unfortunately there is a problem with the OSX installer I posted. I will post a fixed version on Monday.Hi Paul, thanks for the test build, but that doesn't work for me. After installing and starting modo 11 I get an error message with an unknown command.
This is fixed in the next release.The links to the on-line manual are not working properly. Can you fix?
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