Re: Octane Volume object and fog/haze
Posted: Wed Nov 22, 2017 4:12 pm
funk wrote:Hesekiel2517 wrote:Hey there,
it took me a while to get volumetric Lights. Somewhere i read that you have to connect a scattering-node to the Environment-Medium and set a medium Radius. By doing so i could not get a noise free volume light. Turns out you have to use the volume medium which is not (as far as i know) available in Modo. You have to use a Nodegraph connect it to the Environment-Medium and set up the volume medium there. I hope that helps!
I connected an octane scattering node with the same values as your nodegraph and got the same result (as far as I can tell)
Hi Hesekiel, I just noticed the attached scene file which is super helpful. Thank you!