Animated focal depth not working if 'load all frames' is on

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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Animated focal depth not working if 'load all frames' is on

Postby Greg » Sat Jul 05, 2014 8:53 pm

Greg Sat Jul 05, 2014 8:53 pm
Hi Paul - it looks like animated focal depth is not working if 'load all frames' is checked. This is significant because you need 'load all frames' checked in order for motion blur to work (right?). So right now motion blur isn't really usable since the scene will go out of focus during an animation.

-Greg
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Re: Animated focal depth not working if 'load all frames' is on

Postby face_off » Mon Jul 07, 2014 6:50 am

face_off Mon Jul 07, 2014 6:50 am
That is correct - only the camera transform is animated when Load All Frames is ticked (http://render.otoy.com/manuals/Modo/?page_id=998). I will fix this in the next release. In the meantime, exporting the animation to ORBX and rendering in Standalone should give you motion blur and animated focal depth.

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Re: Animated focal depth not working if 'load all frames' is on

Postby Greg » Mon Jul 07, 2014 8:42 am

Greg Mon Jul 07, 2014 8:42 am
Sounds good, thanks Paul.
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