OctaneX and Modo

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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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OctaneX and Modo

Postby face_off » Thu Jan 06, 2022 11:21 am

face_off Thu Jan 06, 2022 11:21 am
There have been a lot of questions raised on this, so I thought I would post an update here.

The current OctaneRender for Modo plugin supports Modo 13, 14 and 15 on Linux and Windows and is stable and robust, with builds for Octane 2020.2.3 and the latest Octane 2021.1.

On macOS there is an early build of the plugin for OctaneX (PR8), however it is Modo13 and 14 only (not Modo15).  OctaneX is currently based on an earlier version of Octane (2020.1.5), and therefore an requires an older version of the Modo plugin code (from Sep 2020), which does not support Modo15.  So the current Windows/Linux version of the Modo plugin is substantially more stable and complete than the OctaneX PR8 release of the plugin.  I do not believe that this early OctaneX version of the plugin would be suitable for a studio doing production work - it is simply a proof-of-concept that the plugin will render with OctaneX.

OTOY have been working hard on OctaneX, and there is now PR13, which I understand is for M1 CPUs, and does not work with Intel CPUs. I have not been able to get OctaneX PR13 to render with the OctaneRender for Modo plugin on M1 hardware. I suspect that Modo would need to be compiled for M1, or to support Rosetta in order for this to work.

I think that a viable OctaneX version of the Modo plugin will happen when:

1) OTOY release an OctaneX build against the current version of Windows/Linux Octane (ie 2021.1 or 2022) so that Modo15 can be supported, and
2) OTOY enable support for Intel compiled binaries (such as Modo) on M1 hardware, OR Foundry release an M1 version, or a Rosetta-capable version of Modo15.

I hope that clears things up.

Thanks

Paul
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Re: OctaneX and Modo

Postby JoGo23 » Thu Jan 06, 2022 3:22 pm

JoGo23 Thu Jan 06, 2022 3:22 pm
Thanks Paul for the clarification. I've been refraining from asking again.
And happy new year!
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Re: OctaneX and Modo

Postby Hesekiel2517 » Wed Jul 06, 2022 1:51 pm

Hesekiel2517 Wed Jul 06, 2022 1:51 pm
Hey there,

would it be possible to have a "dummy" version of the plugin for Mac? The reason I ask is because I often want to work on scenes which are created on windows on my macbook. But if i do that it will kill all the octane information and all the work i did on shaders is lost. So i don't need to render on the macbook, i just want to open, edit and save a scene without loosing the octane part.

Is that somehow possible?
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Re: OctaneX and Modo

Postby face_off » Wed Jul 06, 2022 10:28 pm

face_off Wed Jul 06, 2022 10:28 pm
Hi - I am current working on a "real" version of the plugin for macOS. It will hopefully be available in the next week or so - compiled with Octane 2022.1.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Re: OctaneX and Modo

Postby Hesekiel2517 » Fri Jul 08, 2022 8:28 am

Hesekiel2517 Fri Jul 08, 2022 8:28 am
Hi Paul,

Oh wow. That is of course much better :-)
Thank you in advance!
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Re: OctaneX and Modo

Postby face_off » Sat Jul 09, 2022 2:17 am

face_off Sat Jul 09, 2022 2:17 am
The current status of the macOS/OctaneX version is that is it crashing Modo on startup. OTOY know the cause and are working on a solution, however this might take some time to resolve, and the fix would be in a future version of Octane (ie. Octane 2021.1 XB3 or later).

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Re: OctaneX and Modo

Postby face_off » Tue Aug 09, 2022 6:11 am

face_off Tue Aug 09, 2022 6:11 am
The OctaneX version of the Modo plugin is now available from https://render.otoy.com/forum/viewtopic.php?f=34&t=80262

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Re: OctaneX and Modo

Postby Hesekiel2517 » Tue Aug 09, 2022 7:33 am

Hesekiel2517 Tue Aug 09, 2022 7:33 am
Works really really great! Thank you very much! Finally Octane rendering with Modo on a Macbook. Wow!
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