I'm wondering if it's possible to control the transformations of an Octane procedural texture with the motion of an external object?
I tried to add a standalone Texture Locator and use the embedded Octane Projection with the procedural, but I get an error:
Tried to access null node pin
Tried to access null item
Tried to access attribute via invalid ID A_VALUE (185)
We can't evaluate items of a different version (version 0)!
Is there an alternative way to do that?
Thanks.
Regards.
G