"Octane version" prompt after migrating from Octane4 to 2021

Forums: "Octane version" prompt after migrating from Octane4 to 2021
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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"Octane version" prompt after migrating from Octane4 to 2021

Postby portnicki » Fri Nov 26, 2021 11:08 pm

portnicki Fri Nov 26, 2021 11:08 pm
version_error.jpg


Hey Paul,

small little annoyance I get everytime I just save my scene in the lates plugin. I've created the scene with Octane 4 and modo 13. Now I'm on the latest plugin also with modo 13. Is there anyway to get rid of this?
Thanks
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Re: "Octane version" prompt after migrating from Octane4 to 2021

Postby face_off » Fri Nov 26, 2021 11:56 pm

face_off Fri Nov 26, 2021 11:56 pm
Hi. Can you post a sample scene where this error occurs please?

Thanks

Paul
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Re: "Octane version" prompt after migrating from Octane4 to 2021

Postby portnicki » Sat Nov 27, 2021 12:33 am

portnicki Sat Nov 27, 2021 12:33 am
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Re: "Octane version" prompt after migrating from Octane4 to 2021

Postby face_off » Mon Nov 29, 2021 7:07 am

face_off Mon Nov 29, 2021 7:07 am
Hi. I do not get the error you have reported when I load that scene. May I suggest deleting your Modo*.CFG file and see if that resolves the issue.

Thanks

Paul
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Re: "Octane version" prompt after migrating from Octane4 to 2021

Postby funk » Mon Nov 29, 2021 7:52 am

funk Mon Nov 29, 2021 7:52 am
portnicki wrote:I get everytime I just save my scene in the lates plugin.


Same here.

face_off wrote:I do not get the error you have reported when I load that scene.


That's because it happens when you SAVE the scene, not LOAD...
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Re: "Octane version" prompt after migrating from Octane4 to 2021

Postby face_off » Tue Nov 30, 2021 6:39 am

face_off Tue Nov 30, 2021 6:39 am
I believe this is happening because the Render item is called "licie" in the Shader Tree. I couldn't see how the Render item could be renamed. Are you able to explain how you renamed the Render item please?

Thanks

Paul
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Re: "Octane version" prompt after migrating from Octane4 to 2021

Postby funk » Tue Nov 30, 2021 6:51 am

funk Tue Nov 30, 2021 6:51 am
Good catch. You can rename the render item by selecting it and using this command:
Code: Select all
item.name Render


This will fix it, although the plugin's internal commands should be getting the render item via an SDK method rather than relying on the name to be "Render"
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Re: "Octane version" prompt after migrating from Octane4 to 2021

Postby face_off » Tue Nov 30, 2021 7:07 am

face_off Tue Nov 30, 2021 7:07 am
funk wrote:Good catch. You can rename the render item by selecting it and using this command:
Code: Select all
item.name Render


This will fix it, although the plugin's internal commands should be getting the render item via an SDK method rather than relying on the name to be "Render"
Thanks - for the time being, the Render item will need to be called "Render". Renaming it to anything will result in an error.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Re: "Octane version" prompt after migrating from Octane4 to 2021

Postby portnicki » Mon Dec 13, 2021 1:58 pm

portnicki Mon Dec 13, 2021 1:58 pm
hey guys.

sorry for the delayed answer on my side.
Thanks for the workaround, this is good enough.

@face_off I don't even remember when and how I changed that Render Item during my project.

cheers.
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