by jwfvr » Thu May 13, 2021 2:40 pm
jwfvr
Thu May 13, 2021 2:40 pm
sorry - I didn't follow up after I realized the version I was using was listed as test - I am doing the exact same thing as in the previous version, but maybe its technically the wrong way - I have an area light, change it's light pass ID to 2, then select the geo I don't want the light to affect and uncheck the light pass ID mask 2. it works exactly as I want in the "stable" version - I also noticed the light ID's menu in the kernel settings disappears after a min.