OctaneRender™ 2020.2 XB3

Forums: OctaneRender™ 2020.2 XB3
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Re: OctaneRender™ 2020.2 XB3 [current 2020.2]

Postby Kalua » Tue Oct 20, 2020 5:12 pm

Kalua Tue Oct 20, 2020 5:12 pm
Hi, developers

Since I upgraded to the latest Nvidia Studio driver 456.38, Octane 2020.1.5 started giving errors wich calls out the log window and closes Cinema 4D. So far erros are rtiggerd by different actions like: sliding "MAX tile Samples", sliding "parallel samples", opening the node editor or draging nodes.

PS.: Sorry I posted this bug here, but since I upgraded the driver due the release of 2020.2 XB3, I thought it was also important to report it here.
Attachments
Screenshot 2020-10-20 110907.jpg
I cannot get the error log due to the sunden closing of the software
C4D 25.117 Octane 2022.1.2 R4, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 536.67
https://www.behance.net/PaperArchitect
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Re: OctaneRender™ 2020.2 XB3 [current 2020.2]

Postby mojave » Tue Oct 20, 2020 7:27 pm

mojave Tue Oct 20, 2020 7:27 pm
Kalua wrote:Hi, developers

Since I upgraded to the latest Nvidia Studio driver 456.38, Octane 2020.1.5 started giving errors wich calls out the log window and closes Cinema 4D. So far erros are rtiggerd by different actions like: sliding "MAX tile Samples", sliding "parallel samples", opening the node editor or draging nodes.

PS.: Sorry I posted this bug here, but since I upgraded the driver due the release of 2020.2 XB3, I thought it was also important to report it here.


Hi and thanks for reporting.

Have you found similar issues with standalone builds or is this limited to the Cinema4D plugin?

Are there any specific steps or local preference settings you can tell us that can help reproducing the issue? If it happens with specific scenes a repro case would also be helpful.
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Re: OctaneRender™ 2020.2 XB3 [current 2020.2]

Postby Kalua » Tue Oct 20, 2020 8:22 pm

Kalua Tue Oct 20, 2020 8:22 pm
mojave wrote:
Kalua wrote:Hi, developers

Since I upgraded to the latest Nvidia Studio driver 456.38, Octane 2020.1.5 started giving errors wich calls out the log window and closes Cinema 4D. So far erros are rtiggerd by different actions like: sliding "MAX tile Samples", sliding "parallel samples", opening the node editor or draging nodes.

PS.: Sorry I posted this bug here, but since I upgraded the driver due the release of 2020.2 XB3, I thought it was also important to report it here.


Hi and thanks for reporting.

Have you found similar issues with standalone builds or is this limited to the Cinema4D plugin?

Are there any specific steps or local preference settings you can tell us that can help reproducing the issue? If it happens with specific scenes a repro case would also be helpful.


I usually don't use Standalone. I will have a try. I report to you later.
Attachments
Screenshot 2020-10-20 155250.jpg
Just had this error captured, after that C4D closes.
C4D 25.117 Octane 2022.1.2 R4, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 536.67
https://www.behance.net/PaperArchitect
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Re: OctaneRender™ 2020.2 XB3 [current 2020.2]

Postby wallace » Tue Oct 20, 2020 10:11 pm

wallace Tue Oct 20, 2020 10:11 pm
Kai_Liu wrote:Well, I feel like driving a lambo right now. I just upgrated my old GTX titan x to the new epic 3090.

Just some minor problems like some of my layered materials (from 2020.1) become null when loaded into XB3.0. But a quick copy and paste solved it.

Keep up the great work guys.


This is expected if your material from 2020.1 has 0 roughness and 1.0 ior and is purely specular.

Is this the case with your old material?
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Re: OctaneRender™ 2020.2 XB3 [current 2020.2]

Postby bepeg4d » Wed Oct 21, 2020 5:31 am

bepeg4d Wed Oct 21, 2020 5:31 am
@Kalua: since it is related to 2020.1.5, I’m following you in the c4doctane discussion:
viewtopic.php?f=85&t=75718&start=100#p391183

ciao Beppe
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