PS - does anyone know what Up-Sampling is supposed to be doing...
It just makes my renders look pixelated/artifacty
Is it supposed to smooth edges, it seems to do the reverse....?
Notiusweb wrote:PS - does anyone know what Up-Sampling is supposed to be doing...
It just makes my renders look pixelated/artifacty
Is it supposed to smooth edges, it seems to do the reverse....?
PolderAnimation wrote:If you put it on 2x2 upscaling it will render with half the resolution in the background and will preview the full res set in the resolution tab.
So of course if you render full hd with 4x4 upscaling it will render 480x270 (in the background) and upscale it to 1920x1080 with the AI and you will see a 1920 x1080 image with a bit pixelated articats. But it is way faster.
edit: I see you found out your self
ramone163 wrote:Hm. For me, it does not work. Doesn't matter if AI upsampling ON or OFF. The render time is the same and final render quality the same.
ramone163 wrote:Are you going to improve AI Up-sampler? For now, it is not so perfect. Topas Gigapixel AI makes the job better for now.
And how to view AI Up-samplered image? I do not see any new pass.
noldo wrote:The vertex displacement auto bump shading don't work in layered specular layer
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