Iceman9 wrote:If I understand... 2019 is using the new update of Nvidia Optix. The Optix uses AI, which learns over time. So I think we should be cautious to make conclusions about the new Optix and Otoy’s new deployment of it...at such an early stage.
rohandalvi wrote:Really like playing with the new displacement.
Spent the day building a fully procedural cliff and ocean.
jobigoud wrote:rohandalvi wrote:And since I'm very shamelessly asking for stuff, can we have custom bokeh shapes. Pleeeaaaseeee
You can use the aperture texture. Create a black and white mask of the shape of the aperture, where white is passthrough and black opaque, and set it as the aperture texture. Think of it as a cardboard cutout you would place in front of the lens. The bokeh will take that same shape. Use projection mode "OSL delayed UV" on the texture.
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