OctaneRender V4 XB3

Forums: OctaneRender V4 XB3
A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.

Re: OctaneRender V4 XB3

Postby J.C » Mon Feb 11, 2019 8:30 am

J.C Mon Feb 11, 2019 8:30 am
vijay_thirukonda wrote:
funk wrote:There's an issue with the denoiser not denoising the background.

Here is an image with some heavy DOF. You can see the bokeh generated over the HDR background is noisey even though the mesh is in the foreground is clean.

oct4_denoised_background_still_noisey.png


It seems the denoiser only denoises parts of the image where geometry exists. If we trick the denoiser by surrounding the scene with a large inverted transparent sphere, the background bokeh is denoised.

oct4_denoised_background_clean_with_trans_mesh_trick.png


I hope you guys can fix this so we don't have to use such workarounds.


Yeap known issue, We are working on it.


Any news on this issue?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1712
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław
Previous

Return to Development Build Releases


Who is online

Users browsing this forum: No registered users and 4 guests

Thu Mar 28, 2024 10:42 pm [ UTC ]