The failed to save issue- I have with 3.06 > always says failed- but always saves.
./rrb
abstrax wrote:PolderAnimation wrote:The system has 32gb of memory. We looked at the amount of ram memory it uses when saving.
When saving I see that the gpus fail and after a couple of seconds I get the popup with 'octane render has stopped working'. If I look at my memory I still have 15 gbs of ram left.
Ok, then the problem is something else. Which driver version are you using? There have been a lot of issues reported for the 39x drivers, especially for Kepler GPUs. If you are using one of those recent drivers, maybe it works better with 387 or 388 driver.
Two more questions: Which GPUs are you using? Your signature says 780Ti, is that still true? And do you use post-effects (bloom/glare) in the scene and can you save the result with bloom and glare disabled?
Notiusweb wrote:When I try and save a material, as an ORBX, it saves to my localDB, but without the textures. So the file will be 1kb or 2kb.
Then, sometimes it will give an error message that it could not save the material, but then it actually does save, and with textures!
I get this material saving weirdness in V4XB1 as well.
Thx!
Edit - Maybe it has to do with image size? ie 4096 x 4096 too large to be saved?
Also, the displayed LiveDB does not get refreshed if I change the actual windows folder structure.
PolderAnimation wrote:abstrax wrote:PolderAnimation wrote:The system has 32gb of memory. We looked at the amount of ram memory it uses when saving.
When saving I see that the gpus fail and after a couple of seconds I get the popup with 'octane render has stopped working'. If I look at my memory I still have 15 gbs of ram left.
Ok, then the problem is something else. Which driver version are you using? There have been a lot of issues reported for the 39x drivers, especially for Kepler GPUs. If you are using one of those recent drivers, maybe it works better with 387 or 388 driver.
Two more questions: Which GPUs are you using? Your signature says 780Ti, is that still true? And do you use post-effects (bloom/glare) in the scene and can you save the result with bloom and glare disabled?
I cannot easily see which nvidia driver I have (because I use a cpu-gpu for viewing and not an nvidia one). But I did not update in the last 10 months so I should be an older one.
The problem is on our machine with 5 x 1080TI cards with 11 gigs of memory.
Yes Post processing was enabled, If disabled it, it crashes as well (maybe even faster).
andw wrote:Strange fireflies in 3.08 RC3 Path Tracing (nothing similar was in 3.08 TEST 6 )
Rendering glossy material with opacity map, using HDRI environment lighting - a lot of fireflies appears. Some changes in Path Tracing?
coilbook wrote:Not sure if it is otoy bug or windows 7 service pack 1 When I go to install daemon.bat on my slave i get an error message on my slave Available GPUs"The system cannot execute the specified program ". I tried new drivers nothing helped. When I tried 3.07 version it detected all 5 GPUs fine. What should I do Thanks
Return to Development Build Releases
Users browsing this forum: No registered users and 3 guests