OctaneRender™ Standalone 3.08 RC 1

Forums: OctaneRender™ Standalone 3.08 RC 1
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby abstrax » Thu Mar 08, 2018 1:40 am

abstrax Thu Mar 08, 2018 1:40 am
funk wrote:I'm just testing out toon lights. The power pin doesnt seem to be doing anything, even though the tooltip states its a multiplier.

EDIT: Actually it seems to work but you cant use the slider. You have to type in very small values like 0.001. Is this intentional behavior?
EDIT 2: Sorry, it looks like you need a toon ramp plugged in to see the affect toon light power on diffuse

Also, is there any way to disable shadows from being cast, like we can with emission?

No that's not supported yet.
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby abstrax » Thu Mar 08, 2018 3:22 am

abstrax Thu Mar 08, 2018 3:22 am
andw wrote:There is still some weird issue (values clipping / saturation ?) with environment HDRI with high dynamic range
( https://hdrihaven.com/hdri/?h=flower_road )
Compare-308.jpg

Moreover, the result differs in 3.08 RC1 version :roll:

My previous reply was incorrect. The problem is not OpenEXR, something else and it will be fixed in the next version. Thanks for the report.
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby Studio21 » Thu Mar 08, 2018 11:42 am

Studio21 Thu Mar 08, 2018 11:42 am
Thx for the update guys. im unclear on how to set the sheen amount. i only see one input slot which i presume is for the tint?

Best,
Guy
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby Jolbertoquini » Thu Mar 08, 2018 11:42 am

Jolbertoquini Thu Mar 08, 2018 11:42 am
Hi Abstrax,

Could we have also a quick look on this Alembic issue by any chance please? :

https://render.otoy.com/forum/viewtopic.php?f=33&t=65518


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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby Notiusweb » Fri Mar 09, 2018 1:12 pm

Notiusweb Fri Mar 09, 2018 1:12 pm
abstrax wrote:Please keep in mind that plugins and the Standalone are completely independent, i.e. updating the Standalone to 3.08 RC1 doesn't make your plugin magically compatible with Volta. You would need to install a plugin based on 3.08 RC1.



'Bahhh!
Hush this Nonsense!...
Plugin developers, across the world, indeed DO wake up to find that their plugins have been wonderously updated to the latest standalone build by the Render Fairy.

And, it is a wondrous moment for them, as they dance with festive glee and sing:
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The wondrous magic of the Render Fairy!
Our Plugins updated, to the latest specificity...
Oh yee, oh yee! Yon render, come see!"
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby mac3d » Sun Mar 11, 2018 7:38 pm

mac3d Sun Mar 11, 2018 7:38 pm
Hello everyone. I do not agree with the choice to have released a buid only for Windows. Personally I would have waited another week to make win, mac and linux users happy.
:( :(
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby Renart » Sun Mar 11, 2018 10:59 pm

Renart Sun Mar 11, 2018 10:59 pm
Why wait one more week when the version is already ready for Windows user? It may be frustrating for other users but at the end the result is the same. Feedback and bug report can already be given and fix.
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby Goldorak » Mon Mar 12, 2018 1:21 am

Goldorak Mon Mar 12, 2018 1:21 am
mac3d wrote:Hello everyone. I do not agree with the choice to have released a buid only for Windows. Personally I would have waited another week to make win, mac and linux users happy.
:( :(


The windows build being out a week already helped catch some bugs which will go in RC2 which will be released on win/Linux/Mac.
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby Phantom107 » Mon Mar 12, 2018 7:50 pm

Phantom107 Mon Mar 12, 2018 7:50 pm
Not sure if this is 3.08 RC 1 specific but reporting on it anyways;

Apparently it's possible for a render slave to crash, it apparently gets a new IP from the network (maybe this causes the crash in the first place), then when killing off the daemon and re-launching the slave, the master PC recognises it as a totally new machine (please see attachment)
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Re: OctaneRender™ Standalone 3.08 RC 1 [latest 3.xx]

Postby Elvissuperstar007 » Mon Mar 12, 2018 9:55 pm

Elvissuperstar007 Mon Mar 12, 2018 9:55 pm
grid renderer ?
you can add this by default! an elementary function, but we can not do it in any way
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