This is a quick-fix release to patch a few bugs of 1.31
Changes since version 1.31
Scene and Geometry I/O
- Fixed bug in Alembic loader causing it not to create material pins for some meshes.
- When creating a node inside the emission distribution pin or a environment texture pin, the projection type is set to spherical.
- Numeric boxes display the exact values, using extra decimals when needed.
- Fixed updating the size of alembic scene nodes after changing material merging settings.
- If you enter a too big resolution it is reset to the maximum allowed resolution.
- 32-bit and 64-bit
Your OTOY NZ Team