OctaneRender™ Standalone 1.17

Forums: OctaneRender™ Standalone 1.17
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Re: OctaneRender™ Standalone v1.17 [current]

Postby bicket » Thu Jun 06, 2013 8:17 am

bicket Thu Jun 06, 2013 8:17 am
abstrax wrote:
bicket wrote:Pretty good work !
Octane will finally become useful :D

If only Karba could break his leg, he'll be back sooner :twisted: :lol:


Which version was used for the last 3 images?


the version is in the name of the image 1.14 1.15 1.16 1.17.
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Re: OctaneRender™ Standalone v1.17 [current]

Postby Refracty » Thu Jun 06, 2013 8:53 am

Refracty Thu Jun 06, 2013 8:53 am
Well done, I smell a release candidate for 1.20 with new features around the corner :)
Many small improvements but very useful.
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Re: OctaneRender™ Standalone v1.17 [current]

Postby abstrax » Thu Jun 06, 2013 9:01 am

abstrax Thu Jun 06, 2013 9:01 am
Refracty wrote:Well done, I smell a release candidate for 1.20 with new features around the corner :)
Many small improvements but very useful.


No, the plan is to release a stable 1.20 as soon as possible. After that, there will be new (unstable) 1.21 RC with new stuff. There is still some work to be done though.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Re: OctaneRender™ Standalone v1.17 [current]

Postby glimpse » Thu Jun 06, 2013 9:13 am

glimpse Thu Jun 06, 2013 9:13 am
great! cheered me up this rainy morning as I always start smiling wider when I see an update =DDD..thanks! usefull for tweeks.
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Re: OctaneRender™ Standalone v1.17 [current]

Postby pixelrush » Thu Jun 06, 2013 9:37 am

pixelrush Thu Jun 06, 2013 9:37 am
What driver is now too old?
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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Re: OctaneRender™ Standalone v1.17 [current]

Postby abstrax » Thu Jun 06, 2013 9:45 am

abstrax Thu Jun 06, 2013 9:45 am
pixelrush wrote:What driver is now too old?


Every CUDA driver with a version < 4.2. It hasn't changed with this release and it wasn't changed for a long time.

We just found a problem, where Octane was actually rendering with older drivers, but the device panel for example didn't display the devices them and there could be other potential issues. So we decided to make Octane not work at all with old CUDA drivers.
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Re: OctaneRender™ Standalone v1.17 [current]

Postby cfrank78 » Thu Jun 06, 2013 10:23 am

cfrank78 Thu Jun 06, 2013 10:23 am
Improved UV mapping of material ball


What exactly do you mean by that? I searched in the manual, but there is nothing written about it. I also can not find any UV mapping controls in the material editor node or at the ball itself. Could you please explain?

Kind regards Chris!
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Re: OctaneRender™ Standalone v1.17 [current]

Postby Jaberwocky » Thu Jun 06, 2013 10:47 am

Jaberwocky Thu Jun 06, 2013 10:47 am
Thanks Abstrax
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Re: OctaneRender™ Standalone v1.17 [current]

Postby bicket » Thu Jun 06, 2013 11:18 am

bicket Thu Jun 06, 2013 11:18 am
cfrank78 wrote:
Improved UV mapping of material ball


What exactly do you mean by that? I searched in the manual, but there is nothing written about it. I also can not find any UV mapping controls in the material editor node or at the ball itself. Could you please explain?

Kind regards Chris!

UV MAP of the material sample (the sphere used to preview materials) has change. That's all
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Re: OctaneRender™ Standalone v1.17 [current]

Postby cfrank78 » Thu Jun 06, 2013 11:21 am

cfrank78 Thu Jun 06, 2013 11:21 am
UV MAP of the material sample (the sphere used to preview materials) has change. That's all


Thank you :-(((((((((((

1 shhort but very happy second i hoped the Team had listened to what useres here beged for years! A Dream had come true - for 1 litte second :-((((

Chris!
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