OctaneRender for Blender plugin product dev wanted

Forums: OctaneRender for Blender plugin product dev wanted
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Re: OctaneRender for Blender plugin product dev wanted

Postby RayTracey » Thu Dec 27, 2012 9:27 pm

RayTracey Thu Dec 27, 2012 9:27 pm
RealityFox wrote:Can any dev confirm?


We didn't want to spoil the surprise, but yes, a fully integrated OctaneRender for Blender plug-in is in development and it's progressing very well. Expect some news soon.
RayTracey
OctaneRender Team
OctaneRender Team
 
Posts: 377
Joined: Sat Jan 16, 2010 10:58 pm
Location: Auckland, New Zealand

Re: OctaneRender for Blender plugin product dev wanted

Postby Sdados » Thu Dec 27, 2012 10:00 pm

Sdados Thu Dec 27, 2012 10:00 pm
Thank you so much guys! It is as good as mine!! :D
win7 64, i5 750, 16gb ram, geforce 570gtx 2,5gb
Sdados
Licensed Customer
Licensed Customer
 
Posts: 57
Joined: Tue Oct 19, 2010 1:15 pm

Re: OctaneRender for Blender plugin product dev wanted

Postby kavorka » Thu Dec 27, 2012 11:26 pm

kavorka Thu Dec 27, 2012 11:26 pm
best news I've heard in a long time!
I was almost certain, every thing seemed to be pointing to it :)

So happy. Lots of questions I want to ask, but I'll be patient :)
Can't wait for the official statement.

And if you guys need beta testers, I spend 8 hours a day in Blender and Octane, then sometimes more when I get home. Obviously it wouldn't be much use on billable projects at first, but I have a decent amount of downtime at work to be testing stuff. (much better than browsing facebook, haha)
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
kavorka
Licensed Customer
Licensed Customer
 
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

Re: OctaneRender for Blender plugin product dev wanted

Postby larmannjan » Fri Dec 28, 2012 3:13 pm

larmannjan Fri Dec 28, 2012 3:13 pm
this is better than christmas
Win 7 64-bit | GTX580 | i7- 2600 @ 3.4Ghz | 12GB
larmannjan
Licensed Customer
Licensed Customer
 
Posts: 81
Joined: Mon Mar 07, 2011 7:25 pm

Re: OctaneRender for Blender plugin product dev wanted

Postby aLeXXtoR » Sat Dec 29, 2012 6:59 am

aLeXXtoR Sat Dec 29, 2012 6:59 am
larmannjan wrote:this is better than christmas

Indeed!
Win 10 Pro 64bit | GeForce RTX 2070 SUPER 8Gb | AMD Ryzen 7 3700X | 32GB RAM
WebSite
Showreel
User avatar
aLeXXtoR
Licensed Customer
Licensed Customer
 
Posts: 294
Joined: Sat Oct 29, 2011 5:38 pm
Location: Russia, St. Ptetersburg

Re: OctaneRender for Blender plugin product dev wanted

Postby RealityFox » Sun Dec 30, 2012 9:14 pm

RealityFox Sun Dec 30, 2012 9:14 pm
Yay! Thanks! Can't wait to test the beta! (I presume there will be a beta before release)

This will make my workflow so much easier.
RealityFox
Licensed Customer
Licensed Customer
 
Posts: 273
Joined: Sat May 05, 2012 1:43 pm

Re: OctaneRender for Blender plugin product dev wanted

Postby Alain » Mon Dec 31, 2012 12:00 am

Alain Mon Dec 31, 2012 12:00 am
Wow, this sounds so amazing !
If it really keeps on going, this is the best ever could happen to Blender.
I hope it can compete with Cycles ;-)

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
Alain
Licensed Customer
Licensed Customer
 
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

Re: OctaneRender for Blender plugin product dev wanted

Postby larmannjan » Mon Dec 31, 2012 12:52 am

larmannjan Mon Dec 31, 2012 12:52 am
Alain wrote:Wow, this sounds so amazing !
If it really keeps on going, this is the best ever could happen to Blender.
I hope it can compete with Cycles ;-)

Kind regards
Alain



Octane is a lot lot lot faster then cycles.
Win 7 64-bit | GTX580 | i7- 2600 @ 3.4Ghz | 12GB
larmannjan
Licensed Customer
Licensed Customer
 
Posts: 81
Joined: Mon Mar 07, 2011 7:25 pm

Re: OctaneRender for Blender plugin product dev wanted

Postby Alain » Mon Dec 31, 2012 5:27 am

Alain Mon Dec 31, 2012 5:27 am
larmannjan wrote:Octane is a lot lot lot faster then cycles.


Is it really ? Can you show me a comparison ?
I didn't test Octane anymore since about six month, but Octane (pathtracing) was as "fast" as Cycles is.
Directlightning is faster but lacks on quality.

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
Alain
Licensed Customer
Licensed Customer
 
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

Re: OctaneRender for Blender plugin product dev wanted

Postby kavorka » Mon Dec 31, 2012 1:17 pm

kavorka Mon Dec 31, 2012 1:17 pm
Alain wrote:
larmannjan wrote:Octane is a lot lot lot faster then cycles.


Is it really ? Can you show me a comparison ?
I didn't test Octane anymore since about six month, but Octane (pathtracing) was as "fast" as Cycles is.
Directlightning is faster but lacks on quality.

Kind regards
Alain



What card are you using with Octane?
Octane utilizes the video cards much better than Cycles. Plus if you have a very fast CPU, that might skew the results more towards Cycles.

I did a test with Cycles on my Octane machine which has 2 GTX 580s and an AMD quad core 3.0 ghtz CPU (not the best for Cycles). Octane was much much faster. And I had better results (but I really don't know much about Cycles, so I could have just been setting the scene up wrong or something). But in the cycles render, I used the same lighting, but left all my materials a grey diffuse, while I had glossy and specular materials in Octane.

I think the more GTX cards you have in your machine, the better Octane will be vs Cycles. If you have like an 8 core intel I7 4.0 ghtz CPU, and a crappy video card, ya, Cycles will probably be faster.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
kavorka
Licensed Customer
Licensed Customer
 
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am
PreviousNext

Return to Blender


Who is online

Users browsing this forum: No registered users and 15 guests

Fri Apr 19, 2024 3:10 am [ UTC ]