[Unsupported] Blender plugin v1.11

Forums: [Unsupported] Blender plugin v1.11
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Re: [Unsupported] Blender plugin v1.11

Postby franbec » Sun Nov 20, 2011 3:45 pm

franbec Sun Nov 20, 2011 3:45 pm
Thanks for the update Lionel. I hope you have as much fun developing it, as we have using it. Cheers :D
Win 7 x64 | Gainward Gtx560ti 2gb | CoreI5 2500k 16GB |Blender 2.49|Sketchup|
User avatar
franbec
Licensed Customer
Licensed Customer
 
Posts: 18
Joined: Sun Jan 31, 2010 11:20 pm
Location: Spain

Re: [Unsupported] Blender plugin v1.11

Postby vimaxus » Tue Nov 22, 2011 9:05 am

vimaxus Tue Nov 22, 2011 9:05 am
Thank you for this excellent and vital plugin!

Can anyone help me find a way to save exr instead of png when rendering animations with the plugin?
vimaxus
Licensed Customer
Licensed Customer
 
Posts: 62
Joined: Fri Jan 29, 2010 7:32 pm

Re: [Unsupported] Blender plugin v1.11

Postby yoyoz » Tue Nov 22, 2011 12:47 pm

yoyoz Tue Nov 22, 2011 12:47 pm
vimaxus wrote:Can anyone help me find a way to save exr instead of png when rendering animations with the plugin?


Hi, I've not implemented it at the moment. I'll try to make an update of the plugin this week-end if I've some time available.

Cheers,
Lionel
Desktop: Ubuntu 13.04 x64 - i7-3770K @ 3.5GHz - 32GB DDR3 - GTX670 2048MB
Laptop: Linux Mint 11 x64 - i7-2860QM @ 2.5GHz - 16GB DDR3 - Quadro 3000M 2GB
Software: NVidia 319.12 - Cuda 4.2.9 - Blender 2.66a
User avatar
yoyoz
Licensed Customer
Licensed Customer
 
Posts: 451
Joined: Sat Dec 25, 2010 9:59 am
Location: Belgium

Re: [Unsupported] Blender plugin v1.11

Postby kubo » Tue Nov 22, 2011 12:52 pm

kubo Tue Nov 22, 2011 12:52 pm
@ yoyoz, I'm new to blender (I'm using 2.60), so this might be a stupid question, I'm using your plugin for exporting, but I don't seem to understand how to export instances using particles properly. If I create a plane and use particles to spread some cubes around and export, only the plane gets exported. If I check the duplication-faces in the object properties of the plane, the instances get exported but not the base mesh. How can I export both at the same time, besides duplicating one and unchecking/deleting the particles?
BTW, great exporter.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
User avatar
kubo
 
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

Re: [Unsupported] Blender plugin v1.11

Postby vimaxus » Tue Nov 22, 2011 12:59 pm

vimaxus Tue Nov 22, 2011 12:59 pm
@yoyoz thank you for everything. I found the -output-png and modified it accordingly so I'm good...
vimaxus
Licensed Customer
Licensed Customer
 
Posts: 62
Joined: Fri Jan 29, 2010 7:32 pm

Re: [Unsupported] Blender plugin v1.11

Postby yoyoz » Tue Nov 22, 2011 1:35 pm

yoyoz Tue Nov 22, 2011 1:35 pm
@vimaxus: nice you found it by yourself. I'll try to make it through the interface ;-)

@kubo: you must setup a 'particle instance' on the object you want to become particles (in addition to the 'particle system' on the emitter itself). I've recently posted a link to an old .blend I made as an example. It will be easy for you to understand from it. The way particles are displayed in the viewport by default is only for internal rendered and cannot be exported as a mesh unless you do the 'particle instance' stuff.
Desktop: Ubuntu 13.04 x64 - i7-3770K @ 3.5GHz - 32GB DDR3 - GTX670 2048MB
Laptop: Linux Mint 11 x64 - i7-2860QM @ 2.5GHz - 16GB DDR3 - Quadro 3000M 2GB
Software: NVidia 319.12 - Cuda 4.2.9 - Blender 2.66a
User avatar
yoyoz
Licensed Customer
Licensed Customer
 
Posts: 451
Joined: Sat Dec 25, 2010 9:59 am
Location: Belgium

Re: [Unsupported] Blender plugin v1.11

Postby matej » Tue Nov 22, 2011 3:40 pm

matej Tue Nov 22, 2011 3:40 pm
@kubo, I had the same problem (long time Blender user here, lol :D )

See the example in this post, it will make all clear.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
User avatar
matej
Licensed Customer
Licensed Customer
 
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Re: [Unsupported] Blender plugin v1.11

Postby kubo » Tue Nov 22, 2011 6:27 pm

kubo Tue Nov 22, 2011 6:27 pm
@matej and yoyoz, thanks, I'll test it tomorrow and get back to you guys. I really appreciate the help, one of the main reasons I was interested in learning blender is seeing the nice things that you guys and other people were doing in the forums, and how friendly a community there was.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
User avatar
kubo
 
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

Re: [Unsupported] Blender plugin v1.11

Postby kubo » Tue Nov 22, 2011 11:21 pm

kubo Tue Nov 22, 2011 11:21 pm
@matej, I've tried the fixed example in that thread, yet my blender 2.60a vanilla crashes at open.
@yoyoz, I think I understand what you mean, if I add a instace particle modifier and choose the object that has the particle system it works, yet I'm not sure how I could use that with groups, while using the other method I do, but I have to duplicate the base object and the base with the particle system.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
User avatar
kubo
 
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

Re: [Unsupported] Blender plugin v1.11

Postby matej » Wed Nov 23, 2011 10:39 am

matej Wed Nov 23, 2011 10:39 am
Hm, the .blend works for me just fine.

Anyway, you don't need to use groups, just set a particle modifier for each different object that represents a particle. In the modifier you set which is the emitter object (which needs to have a particle system assigned) and that's it.

Here's a modified example with two particle objects. Maybe it will open this time:
tex-emit-B.blend.zip
(127.43 KiB) Downloaded 239 times
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
User avatar
matej
Licensed Customer
Licensed Customer
 
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia
PreviousNext

Return to Blender


Who is online

Users browsing this forum: No registered users and 20 guests

Wed Apr 24, 2024 6:00 pm [ UTC ]