The error reads:
- Code: Select all
Faulting application name: OctaneServer.exe, version: 0.0.0.0, time stamp: 0x617921f5
Faulting module name: octane.dll, version: 11.0.0.14, time stamp: 0x6178d039
Exception code: 0xc0000005
Fault offset: 0x0000000000ada767
Faulting process id: 0x2660
Faulting application start time: 0x01d816981d840013
Faulting application path: C:\Program Files\OctaneServerStudio\OctaneServer.exe
Faulting module path: C:\Program Files\OctaneServerStudio\octane.dll
Report Id: 5d608a97-46fc-468a-af10-ea562bc263a8
Faulting package full name:
Faulting package-relative application ID:
I get these repeatedly with anything other than a simple mandelbulb. I My resources are untouched. CPU doesn't go up in use at all, my ram is not touched at all, I am on a 3090 and that isn't being touched. My system monitors are all just staying the same. The minute I start rendering it just crashes. It unfortunately also does not throw an error in the octane log Prior to crashing so I don't know if octane is telling me anything more specific. I don't know if copies of the octane log are maybe kept somewhere local in the temps that I can pull open but I am not sure that would make much difference given that it seems to be crashing prior to logging anything, at least visually.
I should elaborate also, it isn't just octane, blender crashes too. When one crashes they both do. I have no event ID for a blender crash so I suspect octane is the source of the problem but I am not 100% certain