Hello Lino,
Thank you for your reply.
It has been very random. Sometimes I'm in the node shading graph plugging away and poof, connection lost.
Sometimes it's right in the middle of a "Render Image" process. It will just stop calculating saying it lost connection to the server.
This is not leading me to loose any work on the Blender side, though the render must be restarted.
So in the case I am trying to render a heavy scene which takes a few hours, the render must be restarted from scratch.
This becomes a big deal for over night sequence renders. We consider ourselves lucky when a job goes through without facing this issue.
It does not seem to be memory related. Maybe it's an OSX security thing where connections/leases are renewed and if this takes place in the middle of a calculation it looses the connection?
This is happening a lot. Like, every-time I use Octane. It's a given it will happen. And this has been the case with all PR releases. No changes, improvements or differences.
I'm not sure I understand why Octane needs to connect to a server. Is this a licensing item? Or some of the calculations are sent somewhere? I see the "Transferring data to render server" every time I render.
I'm running everything local here, no farm or anything. Is there a different license server install for local rendering? Seems like there is a ping loop that is out of synch or something.
More than happy to help in any ways I can to resolve this one. It's a big one for us.
Currently on Big Sur 11.6 Running Blender PR11.23
Thanks a bunch!
-Berube
Director | Senior VFX Art Director
www.johnberube.comA. MacOS BigSur 11.6
B. AMD Radeon Pro Vega II Duo 32 GB
C. 384 GB 2933 MHz DDR4
D. N/A
G. Octane PR11.22.3 Blender